A conceptual framework for the integrative design of adaptable representations for learning
Tangible versus graphical user interfaces for robot programming: exploring cross-age children’s preferences
Evaluating children performance with graphical and tangible robot programming tools
Personal and Ubiquitous Computing
Theodosios Sapounidis
Ioannis Stamelos
Claude Cadoz
A TV Digital Interativa como Ferramenta de Apoio à Educação Infantil
How Different Input and Output Modalities Support Coding As a Problem-Solving Process for Children