Game, Motivation, and Effective Learning: An Integrated Model for Educational Game Design.
Rock Band: A Case Study in the Design of Embodied Interface Experience
A Case Study in the Design of Interactive Narrative: The Subversion of the Interface
Experiencing the reading glove
Proceedings of the 2009 ACM SIGGRAPH Symposium on Video Games - Sandbox ’09
Proceedings of the fifth international conference on Tangible, embedded, and embodied interaction - TEI ’11
Simulation & Gaming
Joshua Tanenbaum
Magy Seif el-Nasr
Alissa N. Antle
Marek Hatala
Robert F. Woodbury
Karen Tanenbaum
E-Learning e Jogos Eletrônicos Interativos: Possibilidadespara a Educação Médica
Costumes and Wearables As Game Controllers
Design Fictions