LIFEPLUS: revival of life in ancient Pompeii, virtual systems and multimedia
Crowd Simulation
A Stable Real-time AR Framework for Training and Planning in Industrial Environments
Human-virtual human interaction by upper body gesture understanding
Modeling human-like non-rationality for social agents
An architecture for immersive evaluation of complex human tasks
Proceedings of the ACM symposium on Virtual reality software and technology 1998 - VRST ’98
Computers & Graphics
ACM SIGGRAPH 2005 Courses on - SIGGRAPH ’05
Virtual and Augmented Reality Applications in Manufacturing
Proceedings of the 19th ACM Symposium on Virtual Reality Software and Technology - VRST ’13
Soraia Raupp Musse
Michal Ponder
George Papagiannakis
Ronan Boulic
Tolga K Capin
Branislav Ulicny
Crowd sourced co-design of floor plans using simulation guided games
Uso de QR Code e Realidade Aumentada como suporte a visitação de museu
Transforming medical education and training with VR using M.A.G.E.S
Navigable Videos for Presenting Scientific Data on Affordable Head-Mounted Displays
Multi-party interaction with a virtual character and a human-like robot
Evaluation of on-line analytic and numeric inverse kinematics approaches driven by partial vision input