LIFEPLUS: revival of life in ancient Pompeii, virtual systems and multimedia
Transforming medical education and training with VR using M.A.G.E.S
A Comparison of Gamified, Immersive VR Curation Methods for Enhanced Presence and Human-Computer Interaction in Digital Humanities
An inclusive Conformal Geometric Algebra GPU animation interpolation and deformation algorithm
Geometric algebra rotors for skinned character animation blending
Psychomotor Surgical Training in Virtual Reality
SIGGRAPH Asia 2018 Posters on - SA ’18
SIGGRAPH Asia 2013 Technical Briefs on - SA ’13
Virtual and Augmented Reality Applications in Manufacturing
The Visual Computer
International Journal of Heritage in the Digital Era
Proceedings of the workshop on Virtual environments 2003 - EGVE ’03
Daniel Thalmann
Michal Ponder
Margarita Papaefthymiou
Tom Molet
Eleftherios Tsiridis
Eustathios Kenanidis
Uso de QR Code e Realidade Aumentada como suporte a visitação de museu
Navigable Videos for Presenting Scientific Data on Affordable Head-Mounted Displays