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Eliane Pozzebon



Created by Quid/BR-IE Loader at 2014-12-10 18:43:54.0.
Last updated by Lattes PostCaptcha Importer at 2015-05-05 22:40:21.0.
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6

Tecnologias Computacionais como Práticas Motivacionais no Ensino Médio

Uma aplicação do modelo Hipertômato no desenvolvimento de um ambiente de Ensino-aprendizagem de Neurofisiologia

Uma Arquitetura Multiagente para Suporte ao Aprendizado em Grupo em Sistemas Tutores Inteligentes

O papel dos agentes inteligentes nos sistemas tutores inteligentes

MathTutor: a multi-agent intelligent tutoring system

Análise da inferência da Lógica Fuzzy no jogo The Sims

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6

SBIE 2005.

SBIE 2005. - Artigos

SBIE 2002

CBIE 2013

CBIE 2013 - Mostra de Práticas de Informática na Educação - Trilha 2: Mostra de Práticas em Escolas

SBIE 2002 - Artigos

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14

Guilherme Bittencourt

Luciana Bolan Frigo

Janette Cardoso

Tatiana Nilson dos Santos

Olga Yevseyeva

Francielli Freitas Moro

...
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1

Tutoriais Inteligentes Baseados em Aprendizado por Reforço: Concepção, Implementação e Avaliação Empírica

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10

Estudo da Aplicação de Técnicas de Inteligência Artificial nos Jogos Digitais

Interação entre modelos formais para sistemas de supervisão e informação.

Concepção do Ambiente Virtual para Ensino de Fisiologia Animal

Estudo e desenvolvimento do Ambiente Virtual Interativo de Fisiologia Animal (AVIFA)

Dispositivos Móveis com Multiagentes

Estratégias Táticas em Jogos Computacionais

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Eliane Pozzebon


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Eliane Pozzebon


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