an avatar learns to manipulate the position of people in immersive virtual reality

Kastanis, I. and Slater, M. 2012. Reinforcement learning utilizes proxemics: an avatar learns to manipulate the position of people in immersive virtual reality. ACM Transactions on Applied Perception (TAP) 9,1 (Mar. 2012), 3. DOI= http://doi.acm.org/10.1145/2134203.2134206

2012