QuickDraw
Understanding user experience in stereoscopic 3D games
Proceedings of the 2012 ACM annual conference on Human Factors in Computing Systems - CHI ’12
Sumit Gulwani
Salman Cheema
Maic Masuch
Jonas Schild
I-Draw: Towards a Freehand Drawing Assistant
Does 3D 360 Video Enhance User’s VR Experience?: An Evaluation Study