A Formal Approach to Game Design and Game Research
and Robert Z
Social Affordances at Play
Heuristic Evaluation for Gameful Design
The Micro-rhetorics of Game-o-Matic
Cultural Persuasive Affordances in Advergaming Design Across Cultures: A Conceptual Model
Questions As Prototypes: Facilitating Children’s Discovery and Elaboration During Game Design
A Playful Affordances Model for Gameful Learning