The influence of avatar (self and character) animations on distance estimation, object interaction and locomotion in immersive virtual environments
Tricking people into feeling like they are moving when they are not paying attention
Proceedings of the 5th symposium on Applied perception in graphics and visualization - APGV ’08
Proceedings of the ACM SIGGRAPH Symposium on Applied Perception in Graphics and Visualization - APGV ’11
Heinrich H. Bülthoff
Betty J. Mohler
Laura C. Trutoiu
Jörg Schulte-Pelkum
Bobby Bodenheimer
Stephan de la Rosa
Affordance Judgments in HMD-Based Virtual Environments: Stepping over a Pole and Stepping off a Ledge
To Move or Not to Move: Can Active Control and User-driven Motion Cueing Enhance Self-motion Perception ("Vection") in Virtual Reality?
Acting Together
Stepping off a Ledge in an HMD-based Immersive Virtual Environment