Blind hero
Game accessibility: a survey
Universal Access in the Information Society
Proceedings of the 10th international ACM SIGACCESS conference on Computers and accessibility - Assets ’08
Eelke Folmer
Frederick C. Harris
Sensory Substitution to Enable the Visually Impaired to Play an Affordable Wearable Mobile Game
Accessible Play in Everyday Spaces: Mixed Reality Gaming for Adult Powered Chair Users