Getting the Design Right and the Right Design, Morgan Kaufmann Publishers Inc
Interaction with 3D Models on Large Displays Using 3D Input Techniques
Investigating Expressive Tactile Interaction Design in Artistic Graphical Representations
Pick, Place, And Follow
Model Driven Development of User Interface Prototypes: An Integrated Approach
Interactive Prototyping of Tabletop and Surface Applications
Prototyping iPhone Apps: Realistic Experiences on the Device