Interactive k-d tree GPU raytracing
Chromium: a stream-processing framework for interactive rendering on clusters
ACM Transactions on Graphics
Proceedings of the 2007 symposium on Interactive 3D graphics and games - I3D ’07
Ren Ng
Greg Humphreys
Daniel Reiter Horn
Jeremy Sugerman
James T. Klosowski
Peter D. Kirchner
Selective and Adaptive Supersampling for Real-time Ray Tracing
Ultra Displays and the Challenge of Unlimited Resolution