Bridging physical and virtual worlds with electronic tags
Design and technology for Collaborage
A diary study of work-related reading
Squeeze me, hold me, tilt me! An exploration of manipulative user interfaces
Embodied user interfaces for really direct manipulation
An experimental evaluation of transparent user interface tools and information content
Proceedings of the SIGCHI conference on Human factors in computing systems - CHI ’98
Proceedings of the 12th annual ACM symposium on User interface software and technology - UIST ’99
Proceedings of the 8th annual ACM symposium on User interface and software technology - UIST ’95
Proceedings of the fourth international conference on Tangible, embedded, and embodied interaction - TEI ’10
Communications of the ACM
Proceedings of the SIGCHI conference on Human factors in computing systems the CHI is the limit - CHI ’99
Kenneth P. Fishkin
Anuj Gujar
Roy Want
Thomas P. Moran
William van Melle
Kim J. Vicente
Paper windows
The designer’s outpost
Beyond paper
Sensing Tablet Grasp + Micro-mobility for Active Reading
Physical Games or Digital Games?: Comparing Support for Mental Projection in Tangible and Virtual Representations of a Problem-solving Task
Bridging the gap