Animatronic shader lamps avatars
The office of the future
Fast spheres, shadows, textures, transparencies, and imgage enhancements in pixel-planes
A demonstrated optical tracker with scalable work area for head-mounted display systems
From Motion to Photons in 80 Microseconds: Towards Minimal Latency for Virtual and Augmented Reality
IEEE Transactions on Visualization and Computer Graphics
ACM SIGGRAPH Computer Graphics
Virtual Reality
Proceedings of the 1992 symposium on Interactive 3D graphics - SI3D ’92
Proceedings of the 25th annual conference on Computer graphics and interactive techniques - SIGGRAPH ’98
Andrei State
Peter Lincoln
Greg Welch
Andrew Nashel
Stefan Gottschalk
Robert Bennett
A fast shaded-polygon renderer
Your Place and Mine
Kickables: Tangibles for Feet
With similar visual angles, larger displays improve spatial performance
The ASPECTA Toolkit: Affordable Full Coverage Displays