Harold
WYSIWYG NPR: drawing strokes directly on 3D models
Art-based rendering of fur, grass, and trees
Real-time nonphotorealistic rendering
As-rigid-as-possible shape manipulation
SKETCH
Proceeding of the twenty-sixth annual CHI conference on Human factors in computing systems - CHI ’08
Proceedings of the 26th annual conference on Computer graphics and interactive techniques - SIGGRAPH ’99
Proceedings of the 14th annual ACM symposium on User interface software and technology - UIST ’01
ACM SIGGRAPH 2005 Papers on - SIGGRAPH ’05
ACM Transactions on Graphics
Proceedings of the 24th annual conference on Computer graphics and interactive techniques - SIGGRAPH ’97
Michael A. Kowalski
Lee Markosian
Takeo Igarashi
Tomer Moscovich
Robert C. Zeleznik
Matthew Webb
Interaction with 3D Models on Large Displays Using 3D Input Techniques
SandCanvas: A Multi-touch Art Medium Inspired by Sand Animation
Overcoming Limitations of the Trackpad for 3D Docking Operations
D-Coil: A Hands-on Approach to Digital 3D Models Design
Authoring and Animating Painterly Characters
Multi-Device Storyboards for Cinematic Narratives in VR