Factors mediating disclosure in social network sites
The concept of flow in collaborative game-based learning
The effects of collective MMORPG (Massively Multiplayer Online Role-Playing Games) play on gamers’ online and offline social capital
Who uses Facebook? An investigation into the relationship between the Big Five, shyness, narcissism, loneliness, and Facebook usage
A picture is worth a thousand words: A content analysis of Facebook profile photographs
Understanding the intention to follow the advice obtained in an online travel community