“Resistance is futile”: reading science fiction alongside ubiquitous computing
Giving form to computational things: developing a practice of interaction design
Design challenges for ubiquitous and personal computing in chronic disease care and patient empowerment: a case study rethinking diabetes self-monitoring
Hybrid crafting: towards an integrated practice of crafting with physical and digital components
Live mobile collaboration for video production: design, guidelines, and requirements
VisPorter: facilitating information sharing for collaborative sensemaking on multiple displays