Interweaving mobile games with everyday life
Picking Pockets on the Lawn: The Development of Tactics and Strategies in a Mobile Game
Supporting ethnographic studies of ubiquitous computing in the wild
The machine in the ghost
Proceedings of the 2012 ACM annual conference extended abstracts on Human Factors in Computing Systems Extended Abstracts - CHI EA ’12
Proceedings of the SIGCHI conference on Human Factors in computing systems - CHI ’06
UbiComp 2005: Ubiquitous Computing
Proceedings of the 6th ACM conference on Designing Interactive systems - DIS ’06
Steve Benford
Matthew Chalmers
Barry Brown
Malcolm Hall
Louise Barkhuus
Scott Sherwood
Anarchy or Order on the Streets
Designing to Split Attention in a Mixed Reality Game
BragFish: Exploring Physical and Social Interaction in Co-located Handheld Augmented Reality Games
Outlining the design space of playful interactions between nearby strangers
Bio-Sensed and Embodied Participation in Interactive Performance
Reflecting on the Study of Mobile Collocated Interactions: The Changing Face of Wearable Devices