A Six Degree-of-Freedom God-Object Method for Haptic Display of Rigid Bodies with Surface Properties
Continuous collision detection for articulated models using Taylor models and temporal culling
ACM Transactions on Graphics
IEEE Transactions on Visualization and Computer Graphics
Minkyoung Lee
Xinyu Zhang
Young J. Kim
Sabine Coquillart
Michael Ortega
Interactive generalized penetration depth computation for rigid and articulated models using object norm