Designing eBee
PCG-based game design
Tanagra
Design of Playful Authoring Tools for Social and Behavioral Science
Threadsteading
Proceedings of the 2016 CHI Conference Extended Abstracts on Human Factors in Computing Systems - CHI EA ’16
Proceedings of the Fifth International Conference on the Foundations of Digital Games - FDG ’10
2016 49th Hawaii International Conference on System Sciences (HICSS)
Proceedings of the 22nd International Conference on Intelligent User Interfaces Companion - IUI ’17 Companion
interactions
Proceedings of the 2nd International Workshop on Procedural Content Generation in Games - PCGames ’11
Casper Harteveld
Jim Whitehead
Steven C. Sutherland
Alexei Othenin-Girard
James McCann
Chenxi Liu
Um Mapeamento Sistemático da Literatura sobre Pensamento Computacional na Perspectiva dos Fundamentos Teóricos de Aprendizagem
Design Metaphors for Procedural Content Generation in Games
Personalized Gaming for Motivating Social and Behavioral Science Participation
The Development of a Methodology for Gamifying Surveys