ACM - affordances
Glen Berseth
Brandon Haworth
Petros Faloutsos
Muhammad Usman
Mubbasir Kapadia
Nilay Chakraborty
Proceedings of the Tenth International Conference on Motion in Games - MIG ’17
Architectural geometry
Experiment-based modeling, simulation and validation of interactions between virtual walkers
Understanding and improving player collaboration in minecraft
Interactive design optimization of architectural layouts
Toward autonomous crowd-powered creation of interactive narratives
Seriously considering play: Designing interactive learning environments based on the blending of microworlds, simulations, and games