Interaction Between Nearby Strangers
Designing game idea generation games
The Pokémon GO Experience
Expert review method in game evaluations
Casual games discussion
The many faces of sociability and social play in games
Proceedings of the 13th International MindTrek Conference: Everyday Life in the Ubiquitous Era on - MindTrek ’09
Proceedings of the International Academic Conference on the Future of Game Design and Technology - Futureplay ’10
Proceedings of the 2011 annual conference extended abstracts on Human factors in computing systems - CHI EA ’11
Proceedings of the 9th Nordic Conference on Human-Computer Interaction - NordiCHI ’16
Proceedings of the 15th International Academic MindTrek Conference on Envisioning Future Media Environments - MindTrek ’11
Proceedings of the 2007 conference on Future Play - Future Play ’07
Jaakko Stenros
Frans Mäyrä
Hannu Korhonen
Annakaisa Kultima
Hannamari Saarenpää
Johannes Niemelä
Designing Games for Everyone: The Expanded Game Experience Model
The Things We Play with Roles of Technology in Social Play
Normative Tensions in Shared Augmented Reality
Heuristic Evaluation for Gameful Design
Outlining the design space of playful interactions between nearby strangers
Exploring Social Interaction in Co-located Multiplayer Games