Understanding the Mechanics of Persuasive System Design
Sketch-a-TUI
Proceedings of the Sixth International Conference on Tangible, Embedded and Embodied Interaction - TEI ’12
Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems - CHI ’16
Andreas Butz
Kilian Moser
Florian Alt
Saul Greenberg
Alexander Wiethoff
Michael Rohs
Grabrics: A Foldable Two-Dimensional Textile Input Controller
Providing Both Physical and Perceived Affordances Using Physical Games Pieces on Touch Based Tablets
Interactive Prototyping of Tabletop and Surface Applications
Exploring the design space of glanceable feedback for physical activity trackers