Supporting Problem-Solving in Mathematics with a Conversational Agent Capable of Representing Gifted Students’ Knowledge
Investigating User Acceptance of a Screenshot-Based Interaction System in the Context of Advanced Computer Software Learning
Practical Findings from Applying Innovative Design Usability Evaluation Technologies for Mockups of Web Applications
Does Gamification Work? – A Literature Review of Empirical Studies on Gamification
Government and Social Media: A Case Study of 31 Informational World Cities
Co-creation of Knowledge in Healthcare: A Study of Social Media Usage