Tangibles for toddlers learning language
The Development of LinguaBytes: An Interactive Tangible Play and Learning System to Stimulate the Language Development of Toddlers with Multiple Disabilities
Adapt or be Adapted
But how, Donald, tell us how?
Form-giving
Tangible products: redressing the balance between appearance and action
Proceedings of the conference on Designing interactive systems processes, practices, methods, and techniques - DIS ’02
Advances in Human-Computer Interaction
Proceedings of the SIGCHI conference on Human factors in computing systems celebrating interdependence - CHI ’94
Proceedings of the 3rd International Conference on Tangible and Embedded Interaction - TEI ’09
Proceedings of the conference on Designing interactive systems processes, practices, methods, and techniques - DIS ’00
Proceedings of the SIGCHI conference on Human factors in computing systems - CHI ’95
Tom Djajadiningrat
Stephan Wensveen
Caroline Hummels
Jan de Moor
Riny Voort
Bart Hengeveld
Slurp: Tangibility Spatiality and an Eyedropper
Squeeze, Rock, and Roll; Can Tangible Interaction with Affective Products Support Stress Reduction?
Wrapping Up LinguaBytes, For Now
Crossing the Bridge over Norman’s Gulf of Execution: Revealing Feedforward’s True Identity
Toward 3D-Printed Movable Tactile Pictures for Children with Visual Impairments
Exploring the Relations Between Physical Objects and Digital World with a Geometric Sorting Board