Effects of Facial Similarity on User Responses to Embodied Agents
Examining Virtual Busts: Are Photogrammetrically Generated Head Models Effective for Person Identification?
Equilibrium Theory Revisited: Mutual Gaze and Personal Space in Virtual Environments
The Independent and Interactive Effects of Embodied-Agent Appearance and Behavior on Self-Report, Cognitive, and Behavioral Markers of Copresence in Immersive Virtual Environments
The Effect of Behavioral Realism and Form Realism of Real-Time Avatar Faces on Verbal Disclosure, Nonverbal Disclosure, Emotion Recognition, and Copresence in Dyadic Interaction
Presence: Teleoperators and Virtual Environments
ACM Trans. Comput.-Hum. Interact.
Jim Blascovich
Andrew C. Beall
Christopher Rex
Ralph Schroeder
Jack M Loomis
Elly A. Konijn
Designing Effective Gaze Mechanisms for Virtual Agents
Your Place and Mine