THE WAY I SEE IT: Signifiers, Not Affordances
The way I see itGestural interfaces
Human-centered design considered harmful
The way I see it: The research-practice gap
The design of everyday things
DesignX: Complex Sociotechnical Systems
Communications of the ACM
interactions
Interactions
She Ji: The Journal of Design, Economics, and Innovation
Human–Computer Interaction
Donald Arthur Norman
James D Hollan
Edwin L Hutchins
James D. Hollan
Jakob Nielsen
Edwin Hutchins
Technical Opinion: Motivational Affordances: Reasons for ICT Design and Use
An activity theory approach to affordance
Designing eBee
Physical Games or Digital Games?: Comparing Support for Mental Projection in Tangible and Virtual Representations of a Problem-solving Task
The boomRoom: Mid-air Direct Interaction with Virtual Sound Sources
Crossing the Bridge over Norman’s Gulf of Execution: Revealing Feedforward’s True Identity