Acquiring a Professional "Second Life": Problems and Prospects for the Use of Virtual Worlds in Business
Games for Virtual Team Building
Designing audio aura
Proceedings of the 7th ACM conference on Designing interactive systems - DIS ’08
Proceedings of the SIGCHI conference on Human factors in computing systems - CHI ’98
Wendy A. Kellogg
Katherine Bessière
Maribeth Back
Roy Want
Elizabeth D. Mynatt
Michael Baer
The boomRoom: Mid-air Direct Interaction with Virtual Sound Sources
Being and mixing
Listen reader