Tenori-on Stage: YouTube As Performance Space
Breaking affordance
Wattsup?
Measuring and defining the experience of immersion in games
A grounded investigation of game immersion
Emotional and Functional Challenge in Core and Avant-garde Games
International Journal of Human-Computer Studies
Proceedings of the third Nordic conference on Human-computer interaction - NordiCHI ’04
Entertainment Computing
Proceedings of the 2012 ACM annual conference on Human Factors in Computing Systems - CHI ’12
Proceedings of the 2015 Annual Symposium on Computer-Human Interaction in Play - CHI PLAY ’15
Proceedings of the 27th international conference on Human factors in computing systems - CHI 09
Mark Blythe
Eduardo Calvillo-Gámez
Derek Foster
Lidia Oshlyansky
Alison Walton
Tim Tijs
Affordances in HCI: Toward a Mediated Action Perspective
Evaluating VR Driving Simulation from a Player Experience Perspective
Motivating domestic energy conservation through comparative, community-based feedback in mobile and social media
Stirring Up Experience Through Movement in Game Play: Effects on Engagement and Social Behaviour
Personalized Gaming for Motivating Social and Behavioral Science Participation
“An Odd Kind of Pleasure”