The Malthusian Paradox: Performance in an Alternate Reality Game
Can you see me now?
Orchestrating a mixed reality game “on the ground”
The multimedia challenges raised by pervasive games
I’d Hide You
Ubikequitous computing
Proceedings of the 33rd Annual ACM Conference on Human Factors in Computing Systems - CHI ’15
Proceedings of the 2004 conference on Human factors in computing systems - CHI ’04
ACM Transactions on Computer-Human Interaction
Proceedings of the 11th International Conference on Human-Computer Interaction with Mobile Devices and Services - MobileHCI ’09
Proceedings of the conference on Human factors in computing systems - CHI ’03
Proceedings of the 13th annual ACM international conference on Multimedia - MULTIMEDIA ’05
Steve Benford
Matt Adams
Andy Crabtree
Nick Tandavanitj
Rob Anastasi
Adam Drozd
Anarchy or Order on the Streets
Designing to Split Attention in a Mixed Reality Game
Providing Both Physical and Perceived Affordances Using Physical Games Pieces on Touch Based Tablets
Rivulet: Exploring Participation in Live Events Through Multi-Stream Experiences
Blending Games, Multimedia and Reality
BragFish: Exploring Physical and Social Interaction in Co-located Handheld Augmented Reality Games