EyePlay: Applications for Gaze in Games
Cross-device gaze-supported point-to-point content transfer
Pursuit calibration
Gaze+RST
An Empirical Investigation of Gaze Selection in Mid-Air Gestural 3D Manipulation
Lecture Notes in Computer Science
Proceedings of the Symposium on Eye Tracking Research and Applications - ETRA ’14
Proceedings of the 26th annual ACM symposium on User interface software and technology - UIST ’13
Proceedings of the 33rd Annual ACM Conference on Human Factors in Computing Systems - CHI ’15
Hans Gellersen
Andreas Bulling
Jason Alexander
Eduardo Velloso
Melodie Vidal
Ken Pfeuffer
Keyewai: Looking at Cooperation in a Holographic Projection Screen
GazeHorizon: Enabling Passers-by to Interact with Public Displays by Gaze
An Affordable Solution for Binocular Eye Tracking and Calibration in Head-mounted Displays
Gaze + pinch interaction in virtual reality
Challenges and Design Space of Gaze-enabled Public Displays