Putting the feel in’look and feel ‘
Language-based multimodal displays for the handover of control in autonomous cars
Audio Bubbles: Employing Non-speech Audio to Support Tourist Wayfinding
Bimanual Input for Tablet Devices with Pressure and Multi-Touch Gestures
Feeling what you hear
Multimodal “eyes-free” interaction techniques for wearable devices
Proceedings of the 28th international conference on Human factors in computing systems - CHI ’10
Proceedings of the 13th international conference on multimodal interfaces - ICMI ’11
Proceedings of the SIGCHI conference on Human factors in computing systems - CHI ’07
Proceedings of the 17th International Conference on Human-Computer Interaction with Mobile Devices and Services - MobileHCI ’15
Proceedings of the conference on Human factors in computing systems - CHI ’03
Proceedings of the 15th ACM on International conference on multimodal interaction - ICMI ’13
Andrew Crossan
Julie Rico
David McGookin
Malcolm Hall
Ross McLachlan
Stuart Tasker
Fun to Develop Embodied Skill: How Games Help the Blind to Understand Pointing
Normative Tensions in Shared Augmented Reality
Uma Revisão Sistemática de Simuladores de Endodontia Equipados com Dispositivos Hápticos
Guessability as an Ethnographic Study of Mobile Technology Usage in Kenya
StimCards: Interactive and configurable Question and Answer game users study conclusion
Designing a 3D Modelling Tool for Novice Users