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Physics-based Gaming: Exploring Touch vs. Mid-air Gesture Input



2015

Created by Alysson Bolognesi Prado at 2017-03-16 11:05:07.0.
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2

ACM - affordances

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2

Manfred Tscheligi

Christiane Moser

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11

Improving on a physics-based programming system for children

The Leap Motion controller

Playing a puzzle video game with changing requirements improves executive functions

Child-centered game development (CCGD): developing games with children at school

Rapid assessment of game experiences in public settings

Free-hand interaction with leap motion controller for stroke rehabilitation

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Physics-based Gaming: Exploring Touch vs. Mid-air Gesture Input


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