Designing Visible Engineering: Supporting Tinkering Performances in Museums
Frequent Sequential Interactions As Opportunities to Engage in Temporal Reasoning with an Online GIS
Teachable Mo[Bil]Ment: Capitalizing on Teachable Moments with Mobile Technology in Zoos
Don’T Forget About the Sweat: Effortful Embodied Interaction in Support of Learning
Paper to Parameters: Designing Tangible Simulation Input
I see you there!
Proceedings of the 2011 annual conference extended abstracts on Human factors in computing systems - CHI EA ’11
Proceedings of the 2014 conference on Interaction design and children - IDC ’14
Proceedings of the 8th International Conference on Tangible, Embedded and Embodied Interaction - TEI ’14
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems - CHI ’13
Francesco Cafaro
Jessica Roberts
Josh Radinsky
Moira Zellner
Emily Minor
Tia Shelley
Back to the Future: Embodied Classroom Simulations of Animal Foraging
Bio-Sensed and Embodied Participation in Interactive Performance
Digital Exhibit Labels in Museums
Learning from Mixed-Reality Games: Is Shaking a Tablet As Effective As Physical Observation?