Precision: Precomputing Environment Semantics for Contact-rich Character Animation
OSCAM - optimized stereoscopic camera control for interactive 3D
Nonlinear disparity mapping for stereoscopic 3D
Computational stereo camera system with programmable control loop
Analysis of human faces using a measurement-based skin reflectance model
Meshless animation of fracturing solids
ACM Transactions on Graphics
ACM Trans. Graph.
Robert W. Sumner
Johannes Schmid
Ilya Baran
Stelian Coros
Wojciech Matusik
Aljoscha Smolic
Rigid-body Fracture Sound with Precomputed Soundbanks
Authoring and Animating Painterly Characters
SymbiosisSketch
Efficient dynamic skinning with low-rank helper bone controllers
Rigid-body fracture sound with precomputed soundbanks
The Effects of Fast Disparity Adjustment in Gaze-controlled Stereoscopic Applications