Lessons Learned from In-School Use of rTAG: A Robo-Tangible Learning Environment
Supporting answerers with feedback in social Q&A
Using need validation to design an intelligent tangible learning environment
Proceedings of the 2012 ACM annual conference extended abstracts on Human Factors in Computing Systems Extended Abstracts - CHI EA ’12
Proceedings of the Fifth Annual ACM Conference on Learning at Scale - L@S ’18
Winslow Burleson
Kasia Muldner
John Frens
Cecil Lozano
Victor Girotto
Gary Hsieh
Learning from Mixed-Reality Games: Is Shaking a Tablet As Effective As Physical Observation?