Contextual Autonomy Support in Video Game Play: A Grounded Theory
The Lens of Intrinsic Skill Atoms: A Method for Gameful Design
Social game studies at CHI 2011
From game design elements to gamefulness
Designing gamification
Why game designers should study magic
Proceedings of the 13th International Conference on the Foundations of Digital Games - FDG ’18
Proceedings of the 2011 annual conference extended abstracts on Human factors in computing systems - CHI EA ’11
CHI ’13 Extended Abstracts on Human Factors in Computing Systems on - CHI EA ’13
Human–Computer Interaction
Games and Culture
Proceedings of the 15th International Academic MindTrek Conference on Envisioning Future Media Environments - MindTrek ’11
Dan Dixon
Lennart Nacke
Janne Paavilainen
Kenton O’hara
Lennart E. Nacke
Steffen Walz
Leveraging Intermediated Interactions to Support Utilization of Persuasive Personal Health Informatics
“Everybody knows what you’re doing”
Personality-targeted Gamification: A Survey Study on Personality Traits and Motivational Affordances
Intrinsic elicitation
Heuristic Evaluation for Gameful Design
Embracing Cheating in Gamified Fitness Applications