ACM - affordances
Ahmed Khalifa
Diego Perez-Liebana
Simon M. Lucas
Julian Togelius
Procedural level generation with answer set programming for general video game playing
The 2014 general video game playing competition
The 2010 mario ai championship: Level generation track
On a feasible-infeasible two-population (fi-2pop) genetic algorithm for constrained optimization: Distance tracing and no free lunch
General video game evaluation using relative algorithm performance profiles
Ratings are overrated! Frontiers in ICT 2 (2015) 13