Learning from Games: HCI Design Innovations in Entertainment Software
Unpacking the television
Watching the cars go round and round
Into the wild
CSCW at play
#CHImoney
Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems - CHI ’16
Proceedings of the SIGCHI conference on Human Factors in computing systems - CHI ’06
Proceedings of the 18th ACM Conference on Computer Supported Cooperative Work & Social Computing - CSCW ’15
ACM Transactions on Computer-Human Interaction
Proceedings of the extended abstracts of the 32nd annual ACM conference on Human factors in computing systems - CHI EA ’14
Matthew Chalmers
Scott Sherwood
Marek Bell
Donald McMillan
Louise Barkhuus
Malcolm Hall
Evaluating a Collaborative iPad Game’s Impact on Social Relationships for Children with Autism Spectrum Disorder
Pick Up and Play: Understanding Tangibility for Cloud Media
Designing to Split Attention in a Mixed Reality Game
A Utilização de Dispositivos Móveis com Ambientes Tridimensionais como Ferramenta para Favorecer o Ensino de Hardware
Exploring spatial narratives and mixed reality experiences in Oakland Cemetery
Knowledge, Access, and Decision-Making