Learning from Games: HCI Design Innovations in Entertainment Software
The effects of interaction technique on coordination in tabletop groupware
Heuristic evaluation for games
Usability heuristics for networked multiplayer games
Proceeding of the twenty-sixth annual CHI conference on Human factors in computing systems - CHI ’08
Proceedings of Graphics Interface 2007 on - GI ’07
Proceedinfs of the ACM 2009 international conference on Supporting group work - GROUP ’09
Carl Gutwin
Nelson Wong
Jeff Dyck
Tadeusz Stach
Dane Stuckel
Miguel A. Nacenta
Evaluating a Collaborative iPad Game’s Impact on Social Relationships for Children with Autism Spectrum Disorder
Heuristic Evaluation for Gameful Design
Sometimes when we touch
Territorial Coordination and Workspace Awareness in Remote Tabletop Collaboration
Getting practical with interactive tabletop displays
Design Heuristics for Mobile Augmented Reality Game User Interfaces