Barrier pointing
Age-related differences in performance with touchscreens compared to traditional mouse input
The design of eco-feedback technology
HydroSense
Mind the theoretical gap
Social fabric fitness
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems - CHI ’13
Proceedings of the Tenth International Conference on Tangible, Embedded, and Embodied Interaction - TEI ’17
Proceedings of the 9th international ACM SIGACCESS conference on Computers and accessibility - Assets ’07
Proceedings of the 32nd annual ACM conference on Human factors in computing systems - CHI ’14
Proceedings of the 28th international conference on Human factors in computing systems - CHI ’10
Proceedings of the 11th international conference on Ubiquitous computing - Ubicomp ’09
Jon Froehlich
Jacob O Wobbrock
Leah Findlater
Shaun K. Kane
Matthew P. Buman
Liang He
Curbing paper wastage using flavoured feedback
The role of cultural forms in tangible interaction design
High-performance Pen + Touch Modality Interactions: A Real-time Strategy Game eSports Context
The Effect of Edge Targets on Touch Performance
Data, Data Everywhere, and Still Too Hard to Link
Motivating domestic energy conservation through comparative, community-based feedback in mobile and social media