Designing action-based exergames for children with cerebral palsy
Exploring automation in digital tabletop board game
Proceedings of the ACM 2012 conference on Computer Supported Cooperative Work Companion - CSCW ’12
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems - CHI ’13
Mark Hancock
Stacey D. Scott
Zi Ye
Hamilton A. Hernandez
Phillip J. McClelland
Yu-Ling Betty Chang
Sensory stimuli in gaming interaction: The potential of games in the intervention for children with cerebral palsy
Designing educational tools, based on body interaction, for children with special needs who present different motor skills
Interactive Prototyping of Tabletop and Surface Applications