Reciprocal Habituation: A Study of Older People and the Kinect
Voicing values
Moving and making strange
Inventing and devising movement in the design of movement-based interactive systems
The feel dimension of technology interaction
Understanding movement for interaction design: frameworks and approaches
Proceedings of the 14th Participatory Design Conference on Full papers - PDC ’16
Proceedings of the 23rd Australian Computer-Human Interaction Conference on - OzCHI ’11
Proceedings of the 20th Australasian Conference on Computer-Human Interaction Designing for Habitus and Habitat - OZCHI ’08
Personal and Ubiquitous Computing
ACM Transactions on Computer-Human Interaction
Proceedings of the 2014 conference on Designing interactive systems - DIS ’14
Lian Loke
Frank Vetere
Jeannette Durick
Margot Brereton
Bjorn Nansen
Tuck Wah Leong
The Role of Physical Controllers in Motion Video Gaming
Rewriting, Redesigning and Reimagining the Recipe for More Sustainable Food Systems
From computational thinking to computational empowerment
Hand in Hand with the Material: Designing for Suppleness
Bio-Sensed and Embodied Participation in Interactive Performance