Touchscreen Prompts for Preschoolers: Designing Developmentally Appropriate Techniques for Teaching Young Children to Perform Gestures
Understanding quantified-selfers’ practices in collecting and exploring personal data
Incloodle
Designing toys with automatic play characterization for supporting the assessment of a child’s development
Eyes-free yoga
An empirical study of issues and barriers to mainstream video game accessibility
Proceedings of the 15th International ACM SIGACCESS Conference on Computers and Accessibility - ASSETS ’13
Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems - CHI ’17
interactions
Proceedings of the 32nd annual ACM conference on Human factors in computing systems - CHI ’14
Proceedings of the 8th international ACM SIGACCESS conference on Computers and accessibility - Assets ’06
Proceedings of the 33rd Annual ACM Conference on Human Factors in Computing Systems - CHI ’15
Gregory D. Abowd
Kiley Sobel
Alexis Hiniker
Bongshin Lee
Eun Kyoung Choe
Shwetak N. Patel
Evaluating a Collaborative iPad Game’s Impact on Social Relationships for Children with Autism Spectrum Disorder
Grip Sensing in Smart Toys: A Formative Design Method for User Categorization
“Okay, One More Episode”
Gesture-Based Interaction in Domotic Environments: State of the Art and HCI Framework Inspired by the Diversity
Personality-targeted Gamification: A Survey Study on Personality Traits and Motivational Affordances
An Alternative Information Web for Visually Impaired Users in Developing Countries