Richard Gross
Ulrich Bockholt
Ernst W Biersack
Arjan Kuijper
Performance measurements for the Microsoft Kinect skeleton
Visual support system for selecting reactive elements in intelligent environments
Blind navigation with a wearable range camera and vibrotactile helmet
Evaluating natural interaction techniques in video games
Real-time sensory substitution to enable players who are blind to play video games using whole body gestures
Pointing in an Auditory Interface for Blind Users