Games, Learning, and Society: learning and meaning in the digital age
Before every child is left behind: How epistemic games can solve the coming crisis in education
How computer games help children learn
James Paul Gee
K. D. SQUIRE
S. Barab
C. A. Steinkuehler
UM GAME PARA A PSICOLOGIA ESCOLAR: PROPOSIÇÕES TEÓRICO-METODOLÓGICAS PARA A CONSTRUÇÃO DE UM ARTEFATO LÚDICO-EDUCATIVO