Towards understanding how to design for social play in exertion games.
Happy coincidences in designing for social connectedness and play through opportunistic image capture
Homemade cookbooks
Remote Gaze and Gesture Tracking on the Microsoft Kinect
Transnationalism, Indigenous Knowledge and Technology
Remote impact
Proceedings of the Annual Meeting of the Australian Special Interest Group for Computer Human Interaction on - OzCHI ’15
Proceedings of the 27th international conference extended abstracts on Human factors in computing systems - CHI EA ’09
Proceedings of the 2007 conference of the computer-human interaction special interest group (CHISIG) of Australia on Computer-human interaction: design: activities, artifacts and environments - OZCHI ’07
CHI ’05 extended abstracts on Human factors in computing systems - CHI ’05
Proceedings of the SIGCHI conference on Human factors in computing systems - CHI ’05
Proceedings of the 2007 conference on Designing for User eXperiences - DUX ’07
Martin R. Gibbs
Florian ’Floyd’ Mueller
Steve Howard.
Hilary Davis
Martin Gibbs
Bjorn Nansen
Using Exergames as Social Networks: Testing the Flow Theory in the Teaching of Physical Education
Rewriting, Redesigning and Reimagining the Recipe for More Sustainable Food Systems
Impact of Embodied Interaction on Learning Processes: Design and Analysis of an Educational Application Based on Physical Activity
PillowTalk: Can We Afford Intimacy?
Rope Revolution: Tangible and Gestural Rope Interface for Collaborative Play
Understanding Experience Using Dialogical Methods: The Case of Serendipity