Improving the believability of virtual characters using qualitative gesture analysis
Evaluation of on-line analytic and numeric inverse kinematics approaches driven by partial vision input
Virtual worker reachable space evaluation with prioritized inverse kinematics
Le Callennec B (2005) Challenges in exploiting prioritized inverse kinematics for motion capture and postural control
Challenges in Exploiting Prioritized Inverse Kinematics for Motion Capture and Postural Control
Gesture in Human-Computer Interaction and Simulation
Ronan Boulic
Javier Varona
Benoît Le Callennec
Gualtiero Volpe
M.M. Wanderley
D. Meziat