E-Learning e Jogos Eletrônicos Interativos: Possibilidadespara a Educação Médica
Automatic Dynamic Task Distribution between CPU and GPU for Real-Time Systems
An Architecture with Automatic Load Balancing and Distribution for Digital Games
A Distributed Architecture for Mobile Digital Games Based on Cloud Computing
A game loop architecture for the GPU used as a math coprocessor in real-time applications
An adaptative game loop architecture with automatic distribution of tasks between CPU and GPU
CIE
SBIE 2011.
SBIE 2011. - Artigos
2008 11th IEEE International Conference on Computational Science and Engineering
SBIE 2008.
2010 Brazilian Symposium on Games and Digital Entertainment
Marcelo P. M. Zamith
Anselmo Montenegro
Mark Joselli
Regina Celia P. Leal-Toledo
Bruno Feijó
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