GoGo board: augmenting programmable bricks for economically challenged audiences
The City that We Want: Generative Themes, Constructionist Technologies and School/Social Change.
QWERTY and the Art of Designing Microcontrollers for Children
Think globally, build locally
Interaction design and physical computing in the era of miniature embedded computers
Proceedings of the 10th International Conference on Interaction Design and Children - IDC ’11
Proceedings of the 12th International Conference on Interaction Design and Children - IDC ’13
Proceedings of the fourth international conference on Tangible, embedded, and embodied interaction - TEI ’10
Paulo Blikstein
David P Cavallo
Alice Cavallo
Alexandra Camargo
Roseli de Deus Lopes
Anindita Basu
Making Physical and Digital Games with e-Textiles: A Workshop for Youth Making Responsive Wearable Games and Controllers
Bifocal Modeling: Mixing Real and Virtual Labs for Advanced Science Learning
Where are the Glass-Boxes?
Implementação de Compilador e Ambiente de Programação Icônica para a Linguagem Logo em um Ambiente de Robótica Pedagógica de Baixo Custo
Robótica Educacional de Baixo Custo: Uma Realidade para as Escolas Brasileiras